Count Game
A published strategy game that turns a simple counting rule into a focused mobile experience with predictable state.
- Role
- Designer and Flutter developer
- Outcome
- Published a complete Android product and gained hands-on release experience.
Mobile product · Private case study
A logistics platform concept connecting customer and driver applications through shared, real-time delivery workflows.
The problem
Moving and delivery services require customers and drivers to coordinate the same job while seeing different information and taking different actions.
Constraints
Approach
Separate Flutter applications for customers and drivers backed by Firebase authentication, Firestore, Realtime Database, and Storage.
Architecture
Shared domain records coordinate both applications, while authentication controls role-specific access and Firebase services support persistent jobs, time-sensitive updates, and media.
Implementation highlights
Outcome
E-Movers focuses on the less visible part of multi-user product development: keeping two role-specific experiences aligned around the same underlying operation.
Continue exploring
A published strategy game that turns a simple counting rule into a focused mobile experience with predictable state.
A real-time product concept for turning scattered Kenya Power outage updates into timely, location-relevant information.
Start a conversation
I’m open to product engineering roles and selected contract work across mobile, web, and connected systems.