Working perspective
Software informed by physical engineering
Mechatronics taught me to think in interfaces, constraints, failure modes, and feedback loops. Those habits carry directly into how I design software products.
I’m most useful where an idea needs to become a coherent, maintainable
product—not just a collection of screens.
Apr 2022 — Present
Android Developer at JDL Enterprise
Independent mobile product work spanning application development, publication, and monetization.
- Designed, developed, and published an Android application through Google Play.
- Integrated AdMob as part of the product's monetization workflow.
- Flutter
- Dart
- Google Play
- AdMob
Sep 2018 — Jun 2024
Mechatronic Engineering at Jomo Kenyatta University of Agriculture and Technology
A multidisciplinary engineering education covering mechanical systems, electronics, embedded control, robotics, and automation.
- Completed a five-year Bachelor of Science degree in Mechatronic Engineering.
- Delivered an autonomous hedge-trimming robot as the final-year capstone.
- Mechatronics
- Robotics
- Embedded systems
- C/C++
- Arduino
Jan 2023 — Mar 2023
Cohort 7 Participant at Gearbox Academy
Project-based technical program exploring applied robotics, machine learning, augmented reality, and the Internet of Things.
- Built practical prototypes across robotics, machine learning, AR, and IoT.
- Worked in a hands-on environment focused on connecting software with physical systems.
- Robotics
- Machine learning
- IoT
- Augmented reality
Jan 2022 — Mar 2022
Industrial Attaché at Kenya Power and Lighting Company
Industrial attachment focused on diagnosing and maintaining mechanical and electrical systems in light vehicles, heavy vehicles, and machinery.
- Worked alongside experienced mechanics to identify and resolve faults across vehicle and machinery systems.
- Developed a practical understanding of maintenance, diagnosis, safety, and system dependencies.
- Mechanical systems
- Electrical systems
- Fault diagnosis
- Heavy machinery